June 2024
Creating The World of "Trail of the Undead"
- Discipline
- Games and Real-Time 3D Environment Art, Gameplay & Level Design, Technical Art
- Medium
- Digital 3D, Real-time
- Software
- Unreal Engine, Premiere
Join Ben, a pioneer in the late 1800s, as he fights enemies and explores the Wild West. See how we crafted immersive landscapes, lifelike water, and dynamic weather in Unreal Engine. Discover the tech and artistry behind the game, and learn how we push the boundaries of game development.