Portfolio

June 2024

Creating The World of "Trail of the Undead"

Discipline
Games and Real-Time 3D Environment Art, Gameplay & Level Design, Technical Art
Medium
Digital 3D, Real-time
Software
Unreal Engine, Premiere

Join Ben, a pioneer in the late 1800s, as he fights enemies and explores the Wild West. See how we crafted immersive landscapes, lifelike water, and dynamic weather in Unreal Engine. Discover the tech and artistry behind the game, and learn how we push the boundaries of game development.